Wolverine game ps3 walkthrough


















Inside you'll find a sword and with a peculiar inscription. You will unlock the. In the first level, just after you crash the Jeep, you'll have to climb some rocks and fight off a wave of baddies. Look for a boarded doorway. Slice and dice the boards and follow the passage to a hidden area with a hatch which may be familiar to Lost fans.

This unlocks the "Found! Wonder what Desmond's up to down there? In the Sentinel Factory you'll have to lower your body temperature to avoid a heat sensor. When you have to move the teleporter, move it to the far right.

It will reveal a secret room through the wall. And there will be cake. When the way is clear, hop up on the ledge and shimmy over to the left. Pull yourself up and climb up the rope.

Hop off on the upper level. The path leads forward a bit to three gunners. Chuck them left off the cliff. The helicopter will show up.

Lunge at it. Punch your way through the windshield to toss the pilot. You'll hop to the next path automatically. Go inside the ruins and hop down. The machete champion will ambush you. In the small alcove where he appears, there's a Dog Tag. Try your best to juggle the champ with throws and subsequent combos.

This is definitely a Mutagen you want to consider using. M: Blood Rage D: When near death Wolverine does more damage W: 1- Upon entering the Alkali Lake complex take the first left and the Mutagen is at the bottom of a set of stairs in the back left corner of the area with the truck where the C4 is to be planted 2- During the Raven's Explanation mission, the mission is in the area with the cake accessed by moving the teleporter in the "freezing" are all the way to the right.

The times Wolverine will be near death are minimal. Furthermore, avoiding more attacks by be dodging, blocking, or attacking is more useful than this boost. M: Vitality D: Increases your maximum health W: 1- Weapon X Facility a room just after the area with the turrent and two moving shields and just before regaining the ability to heal 2- At Alkali Lake in the cave where the WoW Trophy is obtained 3- During the Raven's Explanation mission its at the top of a ladder in the room with the moving platforms.

U: Vitality is a quality Mutagen but Wolverine's health increases with each level gained and by finding Health Boosts placed throughout the level. Leave this Mutagen in reserve and increase Wolverine's health in other ways. M: Savage D: Gain health from damage inflicted W: 1- At Alkali Lake knock over the tower and use it as a bridge, one across look to the right and see a set of tags and a cave with this mutagen.

Move across the beam and ride a second lift up. The 3- When outside the building during the 52 Pickup mission, Assassins will break through a window. Defeat them then enter the area they exited. U: Wolverine's health is rarely in danger especially with his regenerative powers. Basically, his mutant abilities decreases the need for this one to be equipped. M: Shredder D: Increases damage from Fury Attacks W: 1- At the beginning of Alkali lake turn around to see this mutagen 2- At the beginning of the Raven's Explanation level 3- During the first stage of Chapter 5, Wolverine encounters moving floor spikes.

On the wall to the left is a boarded up door behind which is the Mutagen. U: Very good mutagen. More power equals more and quicker kills. Which ain't a bad thing. Each kill raises your Combat Reflexes. Learn enough from a particular enemy and your combat reflexes level up.

Experience is gained by defeating enemies as well as finding collectibles dog tags and figurines. All defeated enemies provide experience but stronger enemies provide larger amounts. Wolverine also gains extra experience by killing with style. Varying attacks will result in bonus experience above the amount for simply killing the enemy.

Dog tags provide experience, 31 to 54 provide experience, 51 to 74 provide experience and 75 to 95 give experience. The landing is a little more unkind to the soldier that it is to Wolverine. There are more enemies nearby in this African jungle. Use a series of light and heavy attacks to take out the 10 to 15 bad guys. When the large doors open take out the last few soldiers to proceed. There is a set of dog tags behind the waterfall.

Move past the waterfall to learn the next ability: Lunge. Lock on to the soldier in the distance by holding R1. Now press L1 to perform a lunge attack killing the enemy.

At the end of the path Wolverine sees the smoke from his fallen ride. The new objective is to "Get to your crashed helicopter". First though practice targeting enemies by holding R1 and moving the right stick. Defeat the three soldiers below. But sure enough as soon as Wolverine jumps below more enemies arrive.

Defeat the gang of bad guys to unlock a new ability: Feral Senses. Up on the directional pad will toggle Feral Senses on and off. It acts as a guide or provides clues on how to proceed. Jump up to the ledge marked by the Feral Sense, then slide to the left and jump to the next ledge.

Pull up, climb the rope, and make your way to the top of the mountain. Defeat the three enemies at the end of the path and a helicopter will appear. This helipcopter does not want to provide Wolverine with any form of transportation. Lock on and lunge at it. Wolverine will pull himself to the window in order to attack the pilot. A couple of punches and the pilot will face an unwelcomed demise.

Once the helicopter is no longer an issue Wolverine learns his next ability: Charge Heavy. Now he can charge heavy attacks for a more devastating hit. Enter the broken down structure to encoutner the Machete Champion. He is a little tougher than the enemies thus far but still highly over-matched. Keep a constant stream of light and heavy attacks. When he moves a way use the lunge attack to close in and inflict damage.

Don't forget pressing L2 blocks reducing the damage taken. Once the Champion is defeated the room is flooded with enemies.

Note the spikes on the floor and walls can be used to instant kill enemies by pressing O near them when a soldier is close. Before leaving collect the dog tags in the middle of the far wall in the room.

Use Feral Sense to find the exit and leave. Once outside Wolverine will be surrounded by enemies on a foot bridge. Turn around and defeat the 5 or 6 that are attacking from behind.

Then lunge across the gap and the cinematic shows the bridge collapsing. Climb the broken bridge attacking or grabbing the enemies as Wolverine gains height. As Wolverine proceeds down the new path, he hears an ominous loud noise in the distance.

At the end of the path a new objective appears Gate Crasher Find a way to get past the fortified gate. Slide down the rope and make climb the make shift stairs defeating enemies as Wolverine ascends. At the top is a group of enemies that are easily defeated with the lunge attack. Destroying the barrels also makes short work of the soldiers. Pick up the dog tags on the fallen soldier near the crates then investigate the jeep.

Grab hold of the back of the vehicle and push it down the path to bust down the gate. There are several enemies on the other side of the gate. While fighting through them Wolverine acquires some new abilites: Rage and Claw Spin. Defeat the enemies at ground level as they attack but try to lunge at the soldiers on the nearby cliffs as quick as you can. They can be slightly hidden and do more damage for that very reason. One of the attackers is also a Champion.

Exit opposite the way Wolverine entered. At the end of the path will be a large closed gate and two enemies. Take out the soldiers then climb the wall next to the gate. Defeat the enemies below, again recognize that a few are on ledges above the ground. Now break the boards blocking the exit just below where Wolverine entered the area. To find a set of dog tags and a mysterious hatch. Return to the site of the most recent battle and use the ledges to move over the next gate.

Just below is a set of dog tags and a single enemy on the path. Continue to the next stone structure and break the boards on the door. Inside is a Classic Wolverine figurine. Exit and move around to the left. Follow the path around the cliffs edge and enemy will be revealed. Break the boards to the right and jump up to the ledge.

Shimmy to the left and lift up to the platform. The cinematic does the rest. Wolverine has arrived at the crash site and receives a new objective Big Brother.

Move through the opening ahead and drop below. Rotate the wheel on the stone and door will open quickly lunge or dodge under the falling door. Defeat the enemies then use Feral Senses to locte the rope. Climb it and jump to the left to get a set of tags. Jump back to the rope and onto the next platform.

Proceed to the next rope and then to the final balcony. Move forward and drop below to encounter another group of enemies. Take them out and go through the opening ahead. Climb the rope at the end of the path to encounter two soldiers. Move past their freshly dismembered bodies and locate the enemy on the distant platform.

Lunge at him but this time learn how to perform a finisher at the end of a lunge attack. Around the corner is a champion and just by him is a set of tags. Drop below and take out the gunners. Go around the corner and cross the bridge to find the crank. Go back across the bridge and defeat the resistance. Pick the crank back up and place it in the stone.

Use the wheel to raise the door and slide under it before it closes. Once Wolverine steps down the stairs and giant creature, Leviathan, appears. Leviathan's primary attacka are a bull rush and a swinging punch. Both are easily avoided by using the dodge manuever. The best method for attack is to dodge the bull rush then lunge onto his back, strike several times, then jump off before he strikes Wolverine off.

Be careful not to lunge directly at the creature because he will catch Wolverine in mid air and crush him between his hands dealing a lot of damage. He also has a stomp move that does some radial damage but it seems to be a less often used secondary attack. Once Leviathan's health falls below the half mark he learns a new ability. He will create rock from nowhere and either throw the boulder at Wolverine or use it to strike.

The new ability does not change the primary strategy of lunging to his back for some quick strikes. Once his health is depleted rapidly press square for a decapitation. With Leviathan defeated, Wolverine receives a new objective River Rapids. The cinematic shows a climbable wall and approaching enemies.

To the right is a statue that can be pushed in to reveal a set of tags. Move to the opposite side and pull out another statue. Climb the vines and arrive on the balcony. Destroy the cracked entrance to reveal a set of tags.

Return to the outside and lunge over to the other side. Slide down the rope to find a champion waiting for Wolverine. Some boats arrive and fire at Wolverine. Lunge to the enemies and begin attacking. Continue to lunge from one boat to the next until the cinematic where Wolverine takes out the soldier operating the turret. Now fire the gun at the on coming boats to destroy them. When back on dry land a cinematic takes over and Wolverine meets up with Creed.

Creed is quick and powerful. He has striking attacks. Initially, focus on learning to counter attack. Once you can counter then throw everything at Creed. Lunge will not be very helpful since most of the battle takes place in close quarters with Wolverine and Sabretooth in close proximity. Use a combination of weak and strong attacks, while using the claw spin as frequently as the rage meter will allow. During the skirmish remember that block and dodge are Wolverine's friends, especially if low on health.

The fight eventually moves outside with replinished health meters. The mechanics of the battle are the same but this time if you can grapple Sabretooth, he can be thrown into the electric transformer or onto a variety of sharp implements in the environment for some extra damage.

Try out the new skill, Berserk, on the enemies that flood the room. Once the facility guards are down move to a side room to find some dog tags.

The enemies keep coming so move up the stairs and take a right. There are more enemies to take out, just follow the corridor to the closed door. Rapidly press the onscreen button to open the door.

Kill the three guards in the hall and move through the next door. Inside this room Wolverine first encounters the Elite Commando. This enemy has more health than the standard guard and has better attacks. Still though he is no match for adamantium, simply chain together a combination of lunges and claw spins to make short work of them. Ride the lift on the right side of the room to the next level of the area. At the top of the lift take the first door on the left to find a set of tags.

This room also contains a computer with a yellow screen. This computer is one of several that contain an audible worklog providing some backstory. Pry open the door at the end of the hall. The room begins to fill with a dense fog. Use Feral Sense to locate and destroy the enemies. Continue destroying guards down the next hall. Upon entry into the next large room several enemies will attack. Defeat them and pry open a door to the left before continuing down the stairs. At the bottom of the stair Wolverine is attacked by a couple of Elite Commandos.

Take them out then investigate the control panel next to the blast door on the left. Doing so should activate the next objective Frosty Reception. A new door has been opened see whats behind it.

Ghost's are behind the door. Ghost's are a new enemy that become invisible when they activate their cloaking device. They also carry high powered shotguns.

Turn on feral sense and avoid lunges. When lunging at a Ghost they just shoot Wolverine down. The easiest way to kill them is to turn there weapon against them by grabbing them and pressing the on screen button for a quick kill.

When the Ghosts have involuntarily disappeared move up the stairs. At the top of the stairs is a room. Just outside the room is the power cell required to open the blast door.

When Wolverine picks up the power cell a Ghost, a couple of guards, and an Elite Commando will block his exit. Politely ask to leave the room and when they decline gently place the power cell on the floor and slice them open.

Take the power cell to the blast door and insert it into the console. Defeat the guards in the next corridor and exit at the end of the hall. Inside this large room Wolverine encounters a W. They are defeated much like Leviathan.

Dodge their attacks and lunge on to its back and attack. Defeat a few more enemies in the next hall and Wolverine will be contacted by Frost again. The cinematic reveals that Wolverine has currently lost his ability to regenerate.

The lab is just north of his current position. Push the large crate in front of the door next to the monitor Frost just appeared on. Leap up to the vent and climb in. At the other end of the vent is another blast door console that needs a power cell.

Push the large crate in the center of the room under the high platform. Before grabbing the power cell jump up to the next platform to find the Healing Factor 1 Mutagen. Place the cell in the blast door console. With the door open return to the crate and push it between the two sliding doors. Now remove the power cell and pass through the doors. Place the power cell in the lift console and ride it up.

There is a set of tags on a platform behind your position. Jump up to the ledge on the wall to the left where it says Authorized Personnel Only and move to the platform. Enter the next hall and sneak up on the unaware guard for an instant kill. Continue forward to find Dr. Frost's Lab and a cinematic. Newly clothed, exit Dr.

Frost's lab to find a laser turret ahead. Move down the hall to the right away from the turret. The door at the end of the hall contains a Mutagen Rampage 1. Now enter the door to the right as you exit the area with the Mutagen. Instant kill the soldier ahead and move around to the door on the other side. Wolverine is now behind the turret. Enter the only other green lit door in this hall to find a path with two laser turrets.

A well timed lunge will quickly move Wolverine behind each of the shields and allow him to reach the next room. Use the computer to open the gate and pick up the power cell. Insert the cell in the console next to the door at the top of the stairs. This activates a shield at the end of the next hall. Use the console and move the shield towards Wolverine's positon using the left stick.

Now go through the door and get behind the shield. Move as it does to the other end of the area. There is a vent on the back wall that Wolverine can access to continue forward unseen. Lock onto and lunge at the soldier below for an instant kill. Move down the stairs and activate the console to move the shields to the opposite sides of their current positions. Once the shields are in place be prepared to move forward as they cross in front of the turret. Wolverine should be able to reach the area to the left of the turret by using the moving shields.

Destroy the turret and retrieve the power cell. Place the power cell in the console to the left behind the position the turret occupied to find a Legendary Wolverine figurine. Continue down the hall and make a right up the stairs. A small room to the left houses the Vitality 1 Mutagen. Move back down the stairs to meet up with Frost again. Remind me never to take a picture with Wolverine. Anyway, now that Wolverine can heal again there is no need to be sneaky.

Attack the enemies but before leaving search the room for the tags. Move up two sets of stairs and make a right. Go straight down the hall into the open room ahead. The enemies here will fire smoke but even without Feral Sense they are now match for Wolverine. Quickly defeating them negates the obstructed view even so this fight isn't too difficult.

The first wave of enemies will enter from the door to the left. Rush them and kill them in the hall. Now the second wave will enter from the only other door in the room. This is the way out to the next checkpoint. Enter the door green lit door on the right side of the hall. This area has several Ghosts. Wolverine still has not regained his Feral Sense so they will remain mostly hidden from sight.

To even the odds destroy the glass tanks in the room to fill the floor with water. Wolverine can still grab and quick kill them as well. Meet the soldiers at the exit and enter leave the hall to the right to obtain some tags. Go back down the hall and make a left. At the bottom of the stairs Wolverine will encounter minor resistance from a few guards.

Take them out and enter the room on the right for some dog tags. In the next room Frost reinstates Wolverine's Feral Sense. After the cinematic Ghosts enter the room. Clear out the initial wave of Ghosts only to encounter some guards, Elite Commandos, and more Ghosts.

Once they are are dismembered a guard will appear on the other side of the area. To gain access to this platform Wolverine will need to lunge to the guard. One of the cells contains a set of tags. Upon entry to the next area Wolverine is introduced to a new enemy the Grenadier. This guy shoots rockets at Wolverine.

The adamantium in Wolverine's claws though is strong enough to deflect the rocket back at the enemy with a well time block. Defeat the remaining Elite Commandos and head toward the girl in the cell. To the right of the cell is the Experienced 1 Mutagen. Walk up to the cell and a cinemetic plays.

Wolverine again encounters resistance why won't they just let him leave. Clean up the Grenadier and Ghosts then investigate the controls next to Anna's cell. Anna will then teleport her hero closer to the exit. Unfortunately after the next cinematic there are more enemies. This new guy is a called a Goliath. He has a shield and large mechanical arm. The shield prevents lunges and direct physical attacks. If you can dodge behind him a Goliath is very vulnerable.

Otherwise charge a heavy attack to temporarily dislodge the shield and unleash a Claw Spin or other attack. Once the first Goliath is defeated the room fills with smoke and two more enter along with some enemies we've seen before.

I'd recommend initially ignoring the Goliaths and focus on the support attackers. Once they are gone defeating the Goliaths becomes an easier task.

There is a set of dog tags in the door opposite where the first Goliath entered. Now move through the door the initial Goliath appeared from and make a left. In this next room Wolverine is attacked by a W.

Same procedure as before dodge an attack and lunge onto its back for repeated attacks. Continue into the hall with the enemies. In the distance are two Grenadiers. Deflect their rockets back at them for easy kills after eliminating the soldiers in front. Pull the truck at the back of the room out and jump onto the crate in its bed. This provides access to the platform above. Walk across the two beams and head down the hall.

Move down the stairs a pry open the door for some tags. Now return to the enemies below and lunge down. Enter the next area and take out the numerous Ghosts.

Two Grenadiers will appear on the scaffolding above opposite the stairs. Deflect their rockets for quick kills. Move up the stairs and make a left. Lunge at the soldier and be prepared for another Grenadier to the left behind the crates. Exit into the hall and find a set of dog tags behind the crates ahead. Go up the stairs defeating guards along the way.

Wolverine will enter a room where a cinematic shows Anna being taken away. Defeat the guards then use the lift Anna was taken into. When the lift stops exit and turn on Feral Sense.

Follow the track the doctor by following his footprints. Defeat the enemies along the way. After prying open a door be on the look out for the Samuri 1 Mutagen on the left. Just after acquiring the Samuri Mutagen the next room will house a Grenadier on a high platform and a couple of Goliaths. Allow the Goliaths to come to you in the hall defeat them then exit the hall and defeat the Grenadier.

Kick open the closet door and slice the doctor to get Anna. She teleports Wolverine into more attackers. Once Anna is safe defeat the guards and enter the Spillway. Lunge onto the guards on the back of the trucks then prepare for a fight against two Elite Commandos and 2 Grenadiers on the trucks blocking the path.

They try to flood the spillway so run. Eventually Wolverine will see some trucks ahead. Lunge onto the back of the truck and take out the enemies. Continue to each truck until the Grenadier. Deflect his rocket and you've escaped the Spillway. Look to the right before encountering the enemies a path leads to a set of tags.

Once the bad guys are handled a Leviathan wakes up and charges. Dodge his attacks and jump on his back for the kill. His death brings more enemies a couple guards and some Champions. Enter the temple to find the next set of dog tags just behind the statue. Move down the stairs to the left. When you can see the mutagen Unstoppable 1 know that the ground below Wolverine will cave in.

Jump to the Mutagen to avoid the fall. If you didn't make it jsut pull the platform out from the wall use feral sense to locate it and climb up to get the Mutagen.

Return to the platform and pull it further back to reach the path forward. Move down the stairs to find a room with a wheel in the center and dog tags in the distance. Moving to the wheel will cause the spiked ceiling to lower and the door out to raise.

In order to get the tags and survive the room Wolverine will have to be quick. Dash over to the tags pick them up then dash back to the wheel.

Rapidly press the on screen button. Once the door is down quickly dash to it and through to the other side. It may take a couple of tries but it is very possible to get the tags and leave the room.

Back outside and after a little dialogue, Wolverine encounters a new enemy the Machette Master. The big difference between the Master and the Champion is that the Champion can replicate. So Wolverine is actually facing three enemies. The key is to defeat them as quickly as possible. Use claw spin, counters, and environmental cues to rid the area of the Masters.

Once the enemies are defeated move to the gate on the left and grab hold of the pedestal. This wakes the statue and Wolverine has a new enemy the Hunter. The Hunter is defeated with ease by using a combination of counter attacks then claw spin for instance. Stay on the offensive, anticipate his attacks, and Wolverine will have no problem. Now move the pedestal over the "button" on the floor to lower the gate.

Well timed dashes will allow Wolverine to move over the spiked floor without injury. Climb the rope and jump onto the wooden platform below. Fall to the ground below and move to the opposite end of the area. Behind the pedestal are some tags. Push the pedestal over the edge and then to the wall opposite the tags location.



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