The Anywhere Door opens a portal to the user's demand, regardless if said or not, with several limitations:. The Dokodemo Door is one of the gadgets which cannot be used directly in the game. When either Doraemon or Nobita is waiting, they can be summoned to the current character's either Nobita or Doraemon side by pressing the X , R or L button.
When selecting either Gian, Suneo or Shizuka by tapping on the lower screen or through the Menu selection, they'll be summoned to the current character's side. Each time they enter or exit the Secret Base screen, they will go through the Dokodemo Door. Box 1: Doraemon: Hey Kid! Please open this! Wan Dora: Anywhere Door can brings you whereever you want. Box 2: Dorami: Pervert! Box 3: Dorami: Pervert!!
Kid: Every time opened Box 4: Doraemon: Isn't that gadget can reads what the user thinks? Kid: I hate this gadget!! She often wears dress, and has two socks cover her feet, orange shoes.
Shizuka is a smart and kind neighbourhood girl, and, unlike Nobita, a quick-witted and very studious child. She cares for weaker people, abused animals, and neglected dolls.
She wishes to be a nurse or an air-hostess when she grows up. Both jobs reflect her kind nature. Shizuka loves her dolls a lot, to the extent that she loves them more than her own friends. She once freed a little bird from a bundle of strings it got caught in. She also cares deeply for the Grandfather Tree, as when she was unable to save the Grandfather Tree, she was devastated but later felt relieved when she saw a little sprout from the Grandfather Tree stump.
In one episode, Doraemon, Nobita and Shizuka put her dolls in Nobita's race cars and started racing. Nobita's car crashed and the doll fell out, making Shizuka cry and get angry at him for a little while. But when she sees Nobita doing the right thing or a good thing for others, it would be enough to make her genuinely forgive Nobita. Shizuka has a hobby of bathing, as she takes baths several times a day. If you click on the game machine it will take you to the Writing Points Game.
Alternately if you click on the notebook it will take you to writing example. The later should be used in classes that can't make traditional groups.
Students will work on their own writing answers for the questions on the worksheet. You might want to remove some of the questions. Working individually I don't think students will finish more than five. Either have them work on all the questions then collect at the end of class or have them finish one, get it checked by a teacher and then continue.
Students work in groups to answer the questions on the worksheet. Once the group completes one a member goes to the teacher, gets their answer checked and then picks a character. They get a certain number of points. Once all the characters on a slide are gone click the arrow to move onto another slide. On the demo screen there is an A button and a B button. They show two examples. Click on the button to see the question then on the question to see the answer.
Click on the answer to make both vanish. I generally use a tablet for this type of game that way both teachers can check answers and help students and the students themselves can handle the game mechanics. NOTES You can use this link to see a presentation that can help with editing my activities and making your own. The writing point gam works best with groups.
I like the sounds and imagery you added! I bet the students love it.
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