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Create widget. Popular user-defined tags for this product:? Sign In Sign in to add your own tags to this product. All rights reserved. It's really pretty cool. UbiSoft and Game Arts helped develop this game and they did so with flair. Graphics are superb both in battle and while walking around the towns and forests. Hand-drawn animations, a couple of computer-generated cut-scenes and high polygon count in a cool looking 3D world make this game a keeper.
Audio was also excellent. The voice-acting throughout the game and the cool sound effects during battle meshed very well. Do you like RPGs? Get this game. Even with the recent Dreamcast news, I would be tempted to buy a system just to play the first A-list RPG on the next generation consoles. Intriguing plot, flowing storyline, nasty bad guys, and a reluctant hero in a cool 3D world all add up to a top-notch experience. Consider this another jewel in the crown of quality Dreamcast titles.
If you played the first Grandia on the PlayStation, chances are you're already hot for this Dreamcast sequel without us having to say a word. The only problem critics and gamers both found in the first game was with the localization--Sony's typically stiff RPG dialogue and some clunky voice acting. That's a mistake Ubi Soft isn't planning on repeating for part II: They've hired the director responsible for some of the best voice work ever in any video game-- Metal Gear Solid --and are working hard to keep the text as close to the Japanese as possible, but also smooth and natural-sounding in English.
From what we've seen of the import, Grandia M's gameplay looks mostly like the first game even though the world and characters are entirely unconnected with the last title. The one new feature developer Game Arts is touting this time around is the combination of real-time graphics and prerendered CG: As seen before briefly in games like Final Fantasy VIII , Grandia II makes use of the technology for awesome spell effects and other sequences that look way better than the DC hardware would normally be able to handle.
And who better to deliver it than the two men responsible for the mega-hit Lunar RPGs, the voice director for the ultra-super-hit Metal Gear Solid, and character designer who made the too-cute Grandia squirrel mascot behind the super-kala-frickin-foober-doober-uber-pika-pooper-hit Pokemon?
Word has it the game will be shown off at the upcoming Spring Tokyo Game Show in playable form, so hopefully we'll have more concrete details then. Until then, drool at these Redeem a code. Apply changes. Sign out. Your Notifications. See new chat messages, friend invites, as well as important announcements and deals relevant to you. Your friends. Friends list is currently empty. Connect with friends.
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NVash NVash Sorry, data for given user is currently unavailable. View code. This code is released under the MIT license. About A custom launcher that fixes some bugs of the retail version of Grandia 2 when running on modern versions of Windows Resources Readme. Releases No releases published. Packages 0 No packages published.
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